Release date: 2022/11/11 Quake 1 Single Player Map ============================================================ Title: The Black Fog File: mtk_blackfog.bsp Version: 1.0 Author: mtk Email address: mtk538 [at] protonmail [dot] com Twitter: @mtk_538 URL: https://mtkpixel.art/ https://blackfogzine.org/ Description: This map was made for the release of a 3rd issue of the Black Fog Zine. "Special little treat for the readers, The Black Fog, Quake 1 Single Player Map! The quest? To find the Black Fog zine #3 of course, kept hidden for centuries by The Holder of the Zine!" ============================================================ Single Player YES Cooperative YES but not tested Tourney: no Deathmatch: no Team deathmatch: no CTF: no Monster Count: Easy 38, Normal 70, Hard 104 Secrets: 3 Other: Original .map file included ============================================================ Designed for the Quakespasm engine. http://quakespasm.sourceforge.net/ REQUIRES an engine with increased limits and Arcane Dimensions mod. NOT campatable with the original Quake.exe or GLQuake.exe Quakespasm Spiked MIGHT have some light problems, if so, please use regular Quakespasm instead. Also tested and compatable with these source ports: MarkV (1.99) [dx 9] Custom textures by/from: Ben "Makkon" Hale mtk Rubicon 2 The Forgotten Sepulcher Thief 1 Custom sounds by/from: Various other custom Quake maps Thief 1 Custom music by/from: MrDetonia ============================================================ Big thanks to everyone who tested the map: Thon dumptruck_ds Mopey bloke ============================================================ SPECIAL THANKS: efe for the bfz #1 poem in the blue room. vitre for haikus in the mausoleum. https://vitre.neocities.org MrDetonia for the great music. https://soundcloud.com/mrdetonia ============================================================ Base: No base, built from scratch Build time: A bit over a month, including playtesting Editors: Trenchbroom 2 Version 2022.1 Other software: ericw-tools (v0.18.1) ne_q1spCompilingGui v1.0.3 TexMex 3.4 defullbright v0.2 Wavosaur 1.7 Other assets: custom textures, music and sounds Engines tested: see above/Quakespasm PLEASE NOTE: Skill 2 is hard, it was designed with trial and error approach in mind. Known bugs: In some rare instances during the final battle, an enemy wave might not trigger. Reload previous save to fix the issue. MarkV refuses to light the skull and bones near the slipgate. ============================================================ Additional thanks to: id Software AD mod team dumptruck_ds for his youtube mapping tutorials Quake Mapping discord community Black Fog Zine discord community Looking Glass Studios ============================================================ Changes: 1.0 Initial release ============================================================ Distribution / Copyright / Permissions Copyright (c) 2022 mtk All rights reserved. Quake is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON PHYSICAL MEDIUM SUCH AS A DVD WITHOUT PRIOR WRITTEN PERMISSION. ============================================================